Game Developer | Programmer
A student of game development in iAcademy. Trained in designing and building interactive game systems using Unity, C++, and JavaScript.
An infinite runner where you avoid randomized obstacles and survive the flood.
A VR sandbox where players can freely wreck a computer lab.
A battle royale where players build wolf packs before transforming.
An infinite runner where you avoid randomized obstacles and get as far as you can before the flood wave catches you.
An upcoming VR sandbox experience where the player is placed inside a school computer lab with the freedom to trash and thrash the classroom however they want.
A battle royale game where players are pitted against each other, growing their pack of wolves before the Red Moon rises, which is when they transform and fight until only 1 is left.
I am a game development student specializing in programming, with a strong focus on building interactive systems and gameplay mechanics that create engaging player experiences. I enjoy turning ideas into functional games, from prototyping core concepts to refining systems for improved performance and responsiveness. My work emphasizes clean, efficient, and maintainable code, ensuring that features are not only functional but also scalable and well-structured. I continuously explore new tools and techniques to enhance my development process and deliver more polished, immersive gameplay experiences.
Email: jaredmalinis01@gmail.com
Phone: +63 9273600829
GitHub: OnixXYZ