Jay

Game Developer | Programmer

Hello, I'm Jay

A student of game development in iAcademy. Trained in designing and building interactive game systems using Unity, C++, and JavaScript.

Projects I've worked on.

Flood Rush: Fast Sprint

An infinite runner where you avoid randomized obstacles and survive the flood.

Chaos Class

A VR sandbox where players can freely wreck a computer lab.

Rise of the Red Moon

A battle royale where players build wolf packs before transforming.

Flood Rush: Fast Sprint

Language

JavaScript, HTML5

Release Date

2026

Platform

Web

An infinite runner where you avoid randomized obstacles and get as far as you can before the flood wave catches you.

Try it out!

Chaos Class

Language

C# (Unity)

Release Date

July 2026

Platform

Meta Quest 2

An upcoming VR sandbox experience where the player is placed inside a school computer lab with the freedom to trash and thrash the classroom however they want.

Rise of the Red Moon

Language

C# (Unity)

Release Date

December 2025

Platform

Windows

A battle royale game where players are pitted against each other, growing their pack of wolves before the Red Moon rises, which is when they transform and fight until only 1 is left.

Skills

  • C# (Unity)
  • C++
  • JavaScript
  • Unity Engine
  • Godot

About Me

I am a game development student specializing in programming, with a strong focus on building interactive systems and gameplay mechanics that create engaging player experiences. I enjoy turning ideas into functional games, from prototyping core concepts to refining systems for improved performance and responsiveness. My work emphasizes clean, efficient, and maintainable code, ensuring that features are not only functional but also scalable and well-structured. I continuously explore new tools and techniques to enhance my development process and deliver more polished, immersive gameplay experiences.

Contacts

Email: jaredmalinis01@gmail.com

Phone: +63 9273600829

GitHub: OnixXYZ